
You’ll see Wente and Bramble stuck in a cell. Head upstairs to the first level and walk over the bridge with the gingerbread sign on it. Ignore the little door to the right for now and follow the goblins through the tunnel. He looks rather forlorn but there’s nothing we can do for him right now. Move close to the spider web and use the rag that is now in your inventory. They’ll decide you should clean up for them and will let you out of your cell. When you wake up the goblins outside will be arguing about who’s to do the chores. Pull the lever, this time you’re strong enough to pull down the bed. Pick up the bucket and head over to the place mat on the table and use the porridge.Īfter eating the meal you can look in the mirror again to check your strength.Īs a general rule contraptions with one rock require one level of strength, two rocks two levels and three rocks three levels. Some yucky cold porridge will pour into the bucket. Pick up the bucket and place it over the drain.
#CINDERELLA ESCAPE 2 HOW TO SAVE FULL#
Every time you eat something you will gain one level of strength until you are at full health. None of the biceps are colored in meaning you have very little strength left. You’ll see three biceps representing your strength. There is a stone table in the center, a pipe running along the left wall to a drain, a mirror and some kind of contraption with a lever.įirst have a look in the mirror.

Now that your cell is lit up you can actually see what’s going on. He’ll call out to his friends who will light up the room for you. Then head over to the newt and use the jar on the newt. Walk to the south west of the room and pick up the jar. Keep following it until it knocks over a glass jar.

Head towards the blue lizard and press the action key. Once you bump into something a little blue lizard will light up.

The goblins will take you to their caves and throw you in one of the rooms. There’s nothing you can do to get out of this situation but at least you’ll find out where the other townsfolk have gone. Welcome to Chapter 2 of King’s Quest! Chapter 2: Rubble Without A CauseĪfter knocking on one of the doors Graham will be kidnapped by the rock goblins. The town is deserted and rock goblins advance from the roof tops. Graham goes for a walk out in the rain to clear his head and meets his old friend Olfie, who takes him back to the town. Things are not all as they seem and Graham has a tough time keeping up with all the requests and addendums. After winning the knight’s competition Graham takes over King Edwards reign as King of Daventry.
